The Elephant in the room

Posted by on Jun 14, 2016 in Progress Report

Elite: Reclamation has been available for two years now.

Elite: Reclamation has been available for two years now.

Come on, Drew. Is a sequel to Elite: Reclamation really coming or not?

Well – you’ll have to wait and see!

Once I was notified that Frontier Developments were going to make new licences available back in October 2015 I submitted my application alongside (I assume) many others.  Since then I have written up a plot, aligned it with the current ED canon and duly submitted it for approval.

We’ve even had an appearance of Salomé in game as part of the excellent player led Distant Worlds Expedition, with the lore blessed by Frontier themselves…

But we’re not there yet.

This never happened. (In ED at least)

Some strange things have been going on lore-wise since then as well – but there is a reason for it. We’ve learnt that the primary ending to Frontier: First Encounters (FFE) didn’t happen in the ED time-line.

This was announced in DJTruthSayer’s twitch stream. The last contact with the Thargoids wasn’t peaceful, it was hostile!

With some ships never having existed, planet descriptions being different between the various games and no definitive time-line available, the lore is now a bit fluid. It will get clarified, but we only have the GalNet history at this point in time, which only goes back to 3300, when ED started.

For now, I have taken down my lore articles. This isn’t to be awkward or sniffy, I’ll happily put them back (after editing) once I’m able to talk about what the ‘truth’ is. It’s just a failsafe to ensure folks don’t assume stuff based on what I was calling a ‘definitive’ guide.

Let’s wait and see what happens. It is Frontier’s story at the end of the day!

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    6 Comments

  1. Well said Drew. At some stage we all get tired of being treated like nameless doormats or like resources that can be turned on and off at will.

    We’re PEOPLE, dammit, and your other project proves that there are still developers and creative types out there who can engage properly with their collaborators.

    It’s sad that there won’t be a Reclamation 2, but to be honest the way ED is going your writing is far too good for them.

    I’ll snap up anything your write, Mr Wagar. You know that. 🙂

    • I really don’t understand Frontier anymore (not that I did anyway!). Elite often gets criticized as having very little depth once you look beneath the surface, yet it has a fantastic community who are falling over themselves to create content, create events (like Distant Worlds), and flesh out the storylines from the tiny tidbits they get thrown via GalNet from time to time. All that potential to add ‘depth’ is right there yet it often goes untapped because FD are slow to embrace it, or sometimes seem reluctant to even acknowledge it.

      The Formidine Rift mystery is a prime example – its had players hooked for 18 months, yet FD keep stop starting the story. Do they not read the half a dozen or so threadnaughts that have sprang up over it, all of which have had literally hundreds of players involved trying to push the story along and solve its mysteries? The content they’ve created via blogs, videos, maps, and their stories is there for all to see – it shows how invested players are in this kind of thing.

      Its really frustrating. As someone who came from the old school Ultima Online days, I can tell you now that the stories and content the player community come up with and roleplay out in game will always always be in a different league to anything a dev come up with. The reason is because we have a vested interest via an emotional attachment to the characters and events that organically grow from community created ideas.

      Throwing previously unknown power play 2d ‘characters’ at us, and now the same with these engineers, isn’t the way to add depth imho. People just see them as a means to an end. Where is their backstory?

      Now take a look at Salomé in comparison. A character with a whole book as her background, and now a character that has been brought to ‘life’ in a way and is roleplayed within the game itself – interacting with the players, providing clues, instigating events, and being a physical presence with emotions, humor, and intelligence behind it. And the players she interacts with love it and look forward to whatever comes next.

      That’s content. That’s depth.

      FD should embrace the community ideas more and work with the players that are pouring their free time and energy into them, that right there will start to add a layer of depth that is sorely missing. And the books and lore are the foundation of it all.

      I really hope its a case of FD being too busy at the moment with 2.1, and have simply put this kind of thing on the back burner because the game seems to ‘clinical’ at times, with emotionless npc “characters”, pages of stats, and repetitive text. Where is the emotion? Where is the depth that gets you feeling you’re a part of a living breathing galaxy? I really hope its on the agenda at some point, and just needs a time slot where FD can work on it!

      So please re-embrace the authors, the books, and the lore FD. And work with the content creators in-game. The foundation is all there, ready to be tapped into! You’ve built a world with fantastic potential – don’t sanitize it with soulless characters and scripted nonsense.

      • What can I say, CMDR Erimus? Thanks for your heartfelt comment. I share your enthusiasm and frustration over this. We stand ready and willing to assist.

    • Reading about how far the work on the in game storyline of Salomé and the rift had already been done makes me even more sad.
      Apart from the Barnacle/UA story following events and clues from the books (especially yours, Drew) has been my main motivation playing this game. It gave me goal for my explorer missions.
      I tried powerplay and quickly gave it up. And I have not yet seen an engineer (apart from beta) – mainly because I’m still stuck out at the rift.
      I dearly hope FD can be convinced how important a backstory (and the feeling of a consistent game world) is to probably a whole lot of us…

  2. Thanks Drew, I take it even your Reclamation book is up in the air too as far as cannon goes?

    • I believe (and hope) the books remains canon, at least for now.

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