Lords of Midnight – second draft complete
Another milestone today on the road to the next book. The second draft is completed!
This is an essential point on the road to getting the book ready. We’re not quite done, that’s the third draft, but we’re a ways along from the first draft. 🙂
So what do we have at this stage?
Simply put, Chris and I have fixed the major continuity issues, we’ve sorted out the pace and the structure, we have an end-to-end story that works. All the lore aspects have been checked and adjusted where necessary. This is the biggest concern at this stage, particularly as Lords of Midnight is very ‘lore heavy’, there’s a lot of detail that needs to be right, both for this book and for potential future ones.
Much of the stuff that is mentioned in the Lords of Midnight foreshadows the events of the other games in the series, and we want to be able to write those books too. Thus we’ve planned to ensure there is an ongoing continuity to the lore that will straddle several stories. Hopefully we will see the events of Doomdark’s Revenge, The Citadel and the Eye of the Moon.
So what’s next – that would be the third draft!
The second draft gets sent to professional editors, who sort out all the detailed ‘writing craft’ issues; POV, typos, repetition, overused adverbs, clichés, dodgy dialogue and so on. Basically tidying it up and making the scripts punchy and tight. It makes a massive difference to the quality of what you end up reading.
All those changes come back to me for review. Typically I agree with about 95% of them. A few I will reject (usually because the editor doesn’t understand the lore in depth and they’ve picked on on something lore specific which looks odd) and a few will be just because I prefer the original.
After that? It’s proofreader time. I have a bunch of folks that will read my book with a view to eradicating any remaining typos (they are tricky beasts to get rid of!). Then that final version goes back… and it’s turned a book!