Shadeward Enervation is on its way

Posted by on Nov 14, 2018 in Progress Report

I’ve been rather busy! There’s a surprising amount of work involved in leaving work. I’ve had to write up a bunch of detailed handover notes for my successor at Lloyd’s, and it’s quite surprising how much you actually know and do, which all has to be documented and training provided. Still, I’m getting there – only another two and a half weeks to ago now before I’m ‘out of work’. That is, in the traditional sense. I’ll be a freelancer, plying the uncharted waters of self-employment with only my own expertise to rely on. Gulp. 😉 Somehow I suspect I may be busier than I was before… I do have a plan though, and that plan is full of books and audio. You can see the detail on my ‘Work In Progress‘ Page. The first highlight though, is the long-awaited (and sorry about that!) 3rd installment in my ‘Shadeward’ series. Set on the tidally locked exoplanet Esurio in the starsystem of Lacaille 9352, book 3 “Enervation” picks up the action right after we left our characters in book 2 “Exoneration”. Zoella, Meru and the crew of the Mobilis have fled Drem just as the priestesses of Drayden have invaded it. Kiri has learnt many secrets and is plotting her own schemes. All the while the planet itself is becoming more and more unstable as Lacaille’s flares worsen. In book 3 the situation deteriorates further, and the ambitions of the antagonists becoming even more conflicted. The major characters you know will grow in new (and sometimes surprising) directions. Major revelations about the strange past of the planet are revealed and the scene is set for book 4, which will close off this particular series, but open up even greater mysteries for the upcoming expanded Shadeward universe. Contracts are signed up for book 3, so writing (which is already reasonably advanced) will build apace before long (pesky day job!). Book 3 is currently due in May 2019. I’ve also been working hard on prepping my audio rig. PC and all the associated hardware is now built, tested and working well. For the technical amongst you, this comprises a Win 10 PC with a low latency SSD, a phantom powered Audio Technics AT2020 microphone, sound baffle, a Sony amp and a pair of Tannoy bookshelf speakers (ideally these would be monitor speakers, but I had them spare and couldn’t really justify the extra expense at this point). An old Nexus tablet has been repurposed as a prompt, which avoids the ‘rustling paper’ problem. The first audiobook out (April 2019) will be Shadeward 1 “Emanation”, quickly followed by the more recent “Lords of Midnight”. Overall, my study is pretty much complete, I just need to clean it up a bit ensure everything is as quiet as possible. Fortunately the furniture is already pretty stable and solid, but it is a amazing how much...

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Victory went to the Free!

Posted by on Jul 2, 2018 in Progress Report

Hi folks, A week and a bit on from the launch of “The Lords of Midnight” and the first reviews are in (beware – minor spoilers if you haven’t read the book). It’s with a little bit of relief, and big dollops of appreciation, that I’m able to report that the book has, so far, been well received! It’s tempting to say that I had no doubts whatsoever that I’d done a good job, but that simply isn’t the case. “Pride cometh before a fall” is a familiar cliché, but it’s often true. You can think you’ve done a great job only to discover that folks didn’t like what you created. I’m always nervous before I launch a book, and this one was no different. Rather like my original Elite story ‘Reclamation’, there was an awareness that I was dealing with a venerable and very well-established franchise with a long history dating back 34 years. You muck these things up at your peril, the weight of fan expectation is significant. Chris and I had long discussions about how we could deal with the overly Tolkienesque background to the story, the complete lack (by 21st century standards) of diversity in the original game, how to adapt the lore to cater for the inconsistencies between games and potential future novels, how to expand on the lore without writing ourselves into a corner, how to deal with the vast number of characters and do justice to them all. This was tricky stuff, particularly when a change to that lore could upset fans who are particular on a given point. Folks, particularly after thirty four years, have very concrete expectations and understandings of how things work. All that said, it seems we have navigated those rapids and stayed afloat. At the time of writing a full 10 5 star reviews have been submitted to Amazon, many of which have praised the work Chris and I undertook on the lore and design of the story. That’s come as a welcome relief and a growing sense of achievement over the last week or so. It seems we pulled off a successful novelisation of Mike Singleton’s seminal adventure game, which bodes well for the future. It’s also been heartening for me to see that I’m bringing new readers to my work, and that many are transitioning from my Elite books, to Shadeward and now onto (what I hope will be) the Midnight Chronicles. It means I’m not a ‘one trick pony’. Like an actor who doesn’t want to get typecast into a particular role, I was keen not to be just ‘that guy who wrote stuff for Elite’ either. The Midnight Chronicles and my Shadeward series are showing me that I can tell stories that folks want to read outside of the cockpit of a Cobra Mk3. I’ve also transitioned from pure SF to pure Fantasy in...

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Lords of Midnight Ebook Launches!

Posted by on Jun 21, 2018 in Progress Report

It is dawn and the Solstice has arrived. With it comes the Cup of Dreams which brings new welcome, and the ebook version of the Lords of Midnight! (Paperbacks are coming in September) The ebook is now available for general release. Folks who have pre-ordered should be getting their copies imminently. I hope you all enjoy it – certainly Chris, Dan and I had a lot of fun putting it all together. We hope we’ve done Mike Singleton proud. Arise, Midnight! Arise the Free! Peril and doom lie at our gates. Waken your valour, arm yourselves with courage! We ride to conquer Doomdark forever! Arise Midnight, arise! See you at the Tower of the Moon! Amazon Kindle – http://getbook.at/TheLordsOfMidnight Non DRM formats (Epub, Mobi and PDF)...

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Lords of Midnight, revised publication date

Posted by on May 17, 2018 in Progress Report

Folks, I know that you’ve been eagerly awaiting the debut of my first fantasy novel, The Lords of Midnight. I’m afraid I’ve got to announce a further delay. We’re now looking at the beginning of September this year for release. We’ve been working hard on prepping the novel – it’s a chunky 150,000+ words. Editing, typesetting and all the other prep for publishing is well underway and in good shape – the book itself is done. We had some issues getting the cover ready in time and these have now been sorted, but unfortunately not in time for the publishing slot we were aiming for in May. Publishing slots are time-bound (each book is lined up and has its place in the queue), if you miss your slot you have to wait for the next available one. Unfortunately we’ve missed our assigned slot. It wouldn’t be fair to other authors to jeopardise their go live dates. The next available slot for us is September. We could have squeezed things for May, but that would result in a potential compromise of quality, something that we weren’t prepared to do. It’s never good to rush things unnecessarily. We’ve been waiting for this particular book since 1984 –  I hope 3-4 months further delay won’t be received too badly. We’ve only got one chance to relaunch this and we want to ensure it’s the best we can do. In the next few weeks we will be able to reveal the cover for the book, so stay tuned for that and we’ll be able to bring you some more concrete info about pre-release and formats. Apologies for this additional delay, but we’re confident the final product will be worthy of the wait! We’ll be able to launch at the Fantasticon convention, where (other than book launches) you’ll be able to avail yourself of traders, tabletop games, livestreaming, video games (modern and retro), virtual reality, musicians and special guests. Any questions, please tweet or ask below in the...

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